Gaming is now one of the fastest-growing disciplines in advertising, which also means it has become one of the easiest places for statistics, audience insights, and behavioral claims to be stretched—or simply invented—to support a creative narrative.
As jurors, it’s worth treating sweeping statements with healthy skepticism.
“Gamers always do this.”
“Players love doing that.”
“PC is where all the gamers are.”
These may sound convincing in a polished case video, but are they actually supported by credible data?
Take PC gaming as an example. While it represents a massive and influential audience, it does not account for 80% of gamers. A quick fact check shows that PC contributes roughly 20% of global games revenue, while mobile remains the largest gaming platform worldwide. The numbers—and the context—matter.
Whenever a case presents bold claims, take a moment to look beyond the edit. Ask where the insight came from. Was the research reputable and current? Does the statistic apply globally, regionally, or only to a specific audience? Has a number been selectively presented because it conveniently supports the strategy?
The good news is that verifying information has never been easier. A quick Google search, a trusted industry report, or even ChatGPT can help validate claims in just a few minutes.
Great Creative Gaming work should stand on genuine player understanding—not on exaggerated statistics or convenient narratives.
Because better facts lead to better judging. And better judging rewards ideas that truly earn their place in gaming culture, rather than those built on myths.



















